Monthly Archives: July 2010

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What is the fastest way to sort 1 million integers when integers are from the range [1,100]? How does google know if I type in redflower.jpg I mean Red Flower? Practical Books on game development in C++? Avoid UI freezes … Continue reading

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bunch of stuff

Sorting Algorithm with paging detecting when data has changed Algorithms for realtime strategy wargame AI how to test a perfect optimise algorith What is a bubble sort good for? i dont understand this huffman algorithm implementation Best C++ programming practices … Continue reading

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Anatomy of a Game College – by Robert Madsen Game Developer Debuts Free 2010 Game Career Guide Issue Announcing the Inside Network Job Board Saving level data in XNA Creators Club Communiqué 56 Linear algebra for game developers ~ part … Continue reading

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lawl

Elegant/Clean (special case) Straight-line Grid Traversal Algorithm? What is the difference between Θ(n) and O(n)? How exactly do you compute the Fast Fourier Transform? Given a bounding box and a line (two points), detemine if the line intersects the box … Continue reading

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ding

Windows Phone 7 Tools Beta Including XNA 4 Windows Phone Game State Management How to Create a Web Service in a Matter of Minutes Spin Spin Sugar [Updated code to easily animate orientation changes for any Windows Phone application] VP8: … Continue reading

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XNA/Algorithm/WP7/BestPractices/and more…

Brute Force 2D Shadows Three links for Windows Phone Developer How to render very large models with very long total rendering time? exact graph algorithms Streaming World Cup Tweets in Silverlight With a Few Lines of Code Batch Processing Millions … Continue reading

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OnLive/DirectX11/C#/.NET/and more…

OnLive tested: playable, but 10-frame delay at best What DirectX 11 Is, and What It Means To You [Graphics] Brushing away sand effect C# delegate performance in xna game How to use the MultiTouch Behavior for Windows Phone 7 Outsourcing … Continue reading

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