Monthly Archives: September 2011

stuff part…

The End Of A Saga: Cliff Bleszinski On Gears Of War 3 Why Brainstorming is NOT Game Design Game Design: Brainstorming, Prototyping, Game Making & Marketing Pixel Perfect Collision Is Causing Inaccurate Collision With Maze And PacMan Create a Mail … Continue reading

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good stuff~

WinRT demystified – Miguel de Icaza gives a nice discussion of the WinRT, looking at its origins, the problems it looks to fix, and discusses its use in building components Download all the Build Videos with RSS – Michael Crump … Continue reading

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